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Rendering Engineer - Core/Game Engine

Full Time Melbourne, Victoria, Australia
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About the role

Lucky Robots is building the world’s first "Game Engine for Robotics" - a real-time 3D simulation and training platform where AI learns to move, manipulate, and understand the physical world.

Our goal is to make large-scale robot training and testing environments accessible and fast.

As an early rendering engineer on this team, you’ll have the chance to shape the core rendering systems of the engine itself. We move quickly, experiment often, and value people who enjoy solving complex problems in a fast-paced, collaborative startup environment where idea become reality fast.

We’re looking for an experienced Rendering Engineer to join our Rendering team, working on both the backend graphics APIs, high-level renderer, shaders/materials, and various modern rendering techniques.

Responsibilities

Qualifications

Bonus

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Send your resume and a short note about why this role.

hiring@luckyrobots.com →

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